EQ2 FURNITURE



Total items rewarded from Joy in Place of Sadness: 2
Plants
Floral Decoration
This item can be placed on the floor in any house type.

TREASURED

Rent Status
Reduction
175

Quest reward from [87] Joy in Place of Sadness (Great Divide), started by Rui in Great Divide.

Discovered on 22 Feb 2011 at 13:51:34 PST.
Books
The Legend of Nipik
This item can be placed on the floor in any house type.

A book given to you in honor of the late Nipik.

NO-TRADE  NO-VALUE

Quest reward from [87] Joy in Place of Sadness (Great Divide), started by Rui in Great Divide.

Discovered on 22 Feb 2011 at 14:34:25 PST.
The Legend of Nipik
~
~ ~ ~
~
written in the fashion of man
by Snowflower
Long ago, we, the othmir, lived in Cobalt Scar on the western side of Velious, and there we had lived for generations and prospered. One day, a young, shy, orphaned runt named Nipik began seeing horrible visions: the sky was broken, the land shifted and cracked, and the blood of his people soaked the snow and made it crimson. He was fearful and begged his elders to flee and find a new establishment to call their home.
But the elders would hear nothing of him, they even punished him for fear mongering. But he would not stop, and instead he began telling the people to flee with him. But his pleas and doom-saying only made him more alienated than before. In the end, only a handful agreed to flee with him, including his older sister, Fina, who was like a mother to him. They set sail out on the ocean on what some would consider an odyssey. Soon after they left, the Rending occurred, which split the land and enraged the seas.
For months, the ocean raged like the gnashing of teeth and the winds howled like screams. The very world itself appeared tormented with pain from the catastrophe that had occurred. Nipik and his fellow othmir struggled on these raging ocean waves; they were tossed like a leaf on the wind, and great beasts of the deep waters would stalk them with hungry eyes, hoping one would fall overboard. They fought to stay alive, and nearly perished, but in the end, Nipik's sister sacrificed herself so the others could live. No one to this day knows what happened. Nipik would never say what occurred. All we know is that she was a strong warrior, a skilled and honored fisher, and a mother figure. Nipik suffered a great loss from losing her. The sadness never left his eyes.
Hope was quickly becoming a rare commodity upon the tiny boat, but this did not last forever, for eventually, the seas settled and eased, and Nipik began to receive new visions. Visions of a sandy beach where he could call home. Continuing to follow the voice, he landed on the eastern beaches of Velious, and they quickly began to build a new home. Not long after, survivors from Cobalt Scar began showing up, many battered and near death. They all remembered Nipik's warnings and begged his forgiveness, calling him a prophet and the savior. With the handful of survivors, the new village would be able to sustain itself, and was named 'Nipik's Haven'.
Life was good and peaceful for generation after generation, but Nipik did not die and aged very slowly. If the villagers did not know it already, they knew it now; that Nipik has been touched by a god. And still he continued to hear the distant voice that saved his people. It beckoned him, leading them to prosperity and good fortunes. But where was the voice coming from, Nipik decided one day to follow the mysterious voice.
He set out to sea once again with a few close companions, but this time the waters were calm and lazy. The voice lead him to a clustering flow of ice drifting in the Iceclad Oceans where the fishing was the best they had seen. This reminded him of his beloved sister, who loved to fish, and was excellent at it. So, in memory of her, he named the spot 'Fina's Retreat'. Because of the great fishing, it soon grew from a simple camping spot into a smaller branch of the village. Any othmir worth their whiskers knows the heroics of Fina, and so a shrine in her honor and memory was erected there.
One day, Nipik heard the voice much stronger than before. It told him that he must go on a spiritual journey if he wished to meet the entity behind the voice. Nipik prepared himself, and traversed the watery depths alone. It wasn't before long when Nipik gazed upon a shining light deep beneath the waves. Then a great mass emerged from the light; a giant and mighty turtle. He called himself Lodizal, and he spoke to Nipik with the same voice he had been hearing for so long, and he told him about his own journey.
Lodizal spoke of how he once battled adventurers many lifetimes ago. Prexus looked down upon the world and saw the mighty turtle battlign the land dwellers. So impressed was he in the strength and courage of this beast, that he decided to rescue the turtle from his attackers by bringing him to the Plane of Water. He was hand chosen by Prexus, god of the seas and oceans, to be his messenger and to be a physical representative for him on Norrath. Another reason he chose Lodizal at this time was for us, the othmir, his favored creation.
Prexus loved us more than any of his other creations because of our demeanor and loyalty. So when Prexus caught wind of the danger of the Rending on Norrath, he took measures to try and save us. He chose Lodizal because he was the biggest and mightiest of the turtles. He was proud that one of his creations became so mighty, and so he blessed Lodizal with mystical powers, including an extremely long life.
.
But Lodizal had no voice of his own, so he could not tell the othmir what must be done to save them. Instead, he chose one othmir among the many to speak for him. He chose the runt named Nipik and secretly blessed him with a portion of his powers, binding them together and allowing him to hear his absent voice.
Lodizal chose Nipik to receive his visions because he had a strong spirit and aura, despite his puny size. It is said that Nipik, smaller size meant that what he lacked in physical strength, he more than made up for with wits, making him more ideal to Lodizal than a physically strong othmir. He was also more ideal than a shaman, because a shaman would be more likely to misinterpret the visions and seek out spirits instead.
With these final words, Nipik's spiritual joumey was over. He climbed upon the back of the mighty turtle and rode him up to the ceiling of the ocean, breaking the surface in a mass of swirling water, waves, and spray. It was the grandest sight I will ever see for as long as I live.
.
After the divine connection was made public, the villagers came to recognize that it was Lodizal who led Nipik during the Age of Cataclysms, and began to worship him as a demigod alongside Prexus. Nipik became a new political and spiritual leader, loved by all who knew him.
It is clear that Nipik will surely be the oldest othmir to ever live because of his blessings from the gods. But the sad truth is that Nipik is still aging, even if it is very slowly. One day, our prophet may leave this world. Oh, what a sad day that will be for us. But for Nipik, perhaps it will be a happy day, perhaps it will be the day when the sadness finally leaves his eyes when he can gaze upon his beloved sister once more.
.
~
~ End ~
~
.